Game crash if soundcard is not availiable (Win7/x64)

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blacklion
Posts: 2
Joined: Thu May 16, 2013 6:39 pm

Game crash if soundcard is not availiable (Win7/x64)

Postby blacklion » Thu May 16, 2013 6:41 pm

I'm using music player, which open sound card in exclusive mode (via WASAPI). When player plays music, game crashes as soon as it try to play something (at very beginning, before it draws something).
windows 7/x64, latest (5th) development build.
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Eigen
Developer
Posts: 210
Joined: Thu Dec 06, 2012 9:33 am

Re: Game crash if soundcard is not availiable (Win7/x64)

Postby Eigen » Fri May 17, 2013 7:35 am

Thanks for the report. I wasn't aware of WASAPI previously. Anyway, I can easily reproduce it using some "stealth audio player". Working on figuring out a fix. Not sure if it should go in my game/engine or SFML framework. I should probably bring it up as an issue in the SFML forum anyway as it affects all games using it.

Gears are in motion :)

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