You hear an harmonica in the distance and must follow it in a dense sandstorm. It's to be played with headphones so you can locate the sound in 3d space and in full-screen for greatest immersion. Some out of place sound effects play in the background for extra creepiness. The game, dare I even call it so, is very short.
Think of it as a soundscape visualization more than a game. I made this mainly to learn about Unity, its particle effects and sound capabilities. I like it!
Download for Windows
Download for OS X